AI Insights · Timothy · July 2022
Top 5 Casual Games on Unified Platform in Hungary Q2 2022
Discover the performance trends of the top 5 casual games in Hungary for Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 casual games on a unified platform in Hungary showed varied performance trends in terms of weekly downloads, revenue, and active users. Here is a closer look at each game's metrics based on Sensor Tower data.
Gaminator Casino Slots & Games from Funstage GmbH experienced a steady weekly revenue trend, peaking at about $60K in early April before gradually declining to around $49K by the end of June. Weekly downloads fluctuated slightly, starting at 2.1K in late March and ending at 1.9K in late June. The game's weekly active users remained relatively stable, hovering around 21K throughout the quarter.
RallyAces Poker by Outerdawn Limited saw a notable increase in weekly revenue, reaching approximately $39.5K at the end of June. Weekly downloads showed a positive trend, growing from 4K in late March to nearly 4.7K by the end of the quarter. The game's weekly active users also saw an upward trend, climbing from 11.3K in early April to 11.7K by the end of June.
Coin Master from Moon Active had a slight dip in weekly revenue mid-quarter, with figures ranging from $26K to $33K, ending at approximately $24K in late June. Weekly downloads showed a declining trend, starting at 5.8K in late March and dropping to 2.4K by the end of June. The game's weekly active users decreased from around 33K in late March to 27.8K by the end of the quarter.
Gardenscapes by Playrix saw a peak in weekly revenue at the beginning of the quarter with $31.8K but faced a declining trend, ending at around $19.5K by late June. Weekly downloads fluctuated, peaking at 3.2K in late April and dropping to 1.6K by the end of June. The game's weekly active users started strong with 35.3K in late March but saw a gradual decline, stabilizing around 30.9K by the end of June.
Candy Crush Saga from King maintained a stable weekly revenue, ranging between $17K and $21K throughout the quarter. Weekly downloads remained relatively steady, with a slight peak at 3.8K in late May. The game's weekly active users showed slight fluctuations, starting at 39.5K in late March and ending at approximately 36.2K by the end of June.
These insights are based on Sensor Tower data. For more detailed analytics and insights, visit Sensor Tower's platform.